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Spotify

Virtual Live Events | Mobile App — Feature Addition

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Spotify: Virtual Live Events

Projec Overview

Feature Addition | Mobile App

Overview

Spotify, a premier music streaming platform, delivers an extensive catalog of songs, podcasts, and audio content. With personalized playlists, discovery features, and a user-friendly interface, it offers music enthusiasts a seamless experience to explore, share, and immerse in diverse audio entertainment.

My Role

This project was born out of my own curiosity, driven by my love for music. I navigated through every phase of the design process, including User Research, Product Strategy, UI Design, Interaction Design, and Usability Testing. 

Challenges

Spotify is already a feature-rich platform, making it a challenge to identify gaps and opportunities for innovation. With an app that feels complete, the biggest hurdle was designing something truly new and meaningful.

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Beyond just listening, I wanted to explore how music could foster deeper connections between artists and fans. The challenge was leveraging existing technology to create a more interactive, community - driven experience — one that enhances engagement without disrupting Spotify’s seamless user experience.

Research & Planning

Tools

Pen and Paper | Figma/FigJam | Otter AI | Notion

Research & Planning

Methods

To establish a strong foundation for this project, I began with a competitor analysis to understand how other music streaming platforms facilitate user engagement and community-building. ​

Following the competitor analysis, I conducted several user interviews with current and potential users to understand their music streaming platform experiences. 

Key Findings

Using the insights from user interviews, I synthesized the data into an affinity map to uncover common themes.​

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  • Desire for Artist-Fan Interaction

    • Users want more direct engagement with their favorite artists beyond passive listening.

    • Existing artist interactions on streaming platforms feel impersonal and limited.
       

  • Social & Collaborative Features

    • Users enjoy creating playlists but want real-time collaborative experiences.

    • There’s interest in community-driven discovery, like shared listening sessions.
       

  • Personalized & Localized Discovery

    • Listeners want better tools to explore local artists and music scenes.

    • Discovery feels algorithm-driven rather than community-driven.
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These findings led to the creation of a persona (Emily) to ensure that I kept the end user in mind when ideating design solutions. 

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Ideate & Defining

Tools

Pen and Paper | Figma | FigJam

Ideation

Methods

Following the user research stage, I generated potential solutions by framing Point of View (POV) and How Might We (HMW) statements that could improve the overall user experience as well as bring additional value to the business.  

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How might we offer Emily exclusive artist experiences to strengthen their connection with their favorite artists?

After developing the POV & HMW statements, I developed a Storyboard to visualize the solutions in action

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After creating the Storyboard, I created a Venn Diagram of business, user, and technical goals to ensure that the product goals were aligned. Then, I created a prioritized list of features for the MVP (Minimum Viable Product). 

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After this step, I decided to build a feature I believed would be the most impactful to drawing a closer connection between Spotify users and their favorite artists. That being said, my proposed solution was to develop a live events feature where users could interact with their favorite artist in a more intimate setting. 

Design & Prototyping

Tools Used

Pen and Paper | Figma | InVision | Notion

Process

Initial sketches were based on the current application with feature enhancements

incorporated into the existing design. 

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Guided by my initial sketches, I produced lo-fi responsive wireframes to represent early concepts visually. 

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After finalizing the wireframes/prototypes, the next step of the process of this new feature was to conduct user tests. 

Testing

Tools Used

Pen and Paper | Voice Recorder | Notion | Zoom

Methods

To conduct the testing, I carried out moderated and unmoderated testing. This approach provided insights into how actual users could navigate the app to locate the new feature as well as their behavior while on the app. 

Insights

  • Insight #1: Some users struggled with the discoverability of the virtual live events feature emphasizing the need for clearer navigation cues and perhaps an feature announcement card to inform users of the new Virtual Live Events feature. 

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  • Insight #2: Users appreciated the real-time chat feature but expressed a desire for better moderation tools to enhance the overall quality of interaction. 

Solution

Tools Used

Figma | InVision | Notion

Results

Solution #1: Addition of an overlay message announcing the new Virtual Live Events feature

Why: To address feature discoverability issues, ensuring immediate user awareness and engagement.

Original Design

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Revised Design

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Solution #2: Allowing users the ability to post comments, questions, and like comments by other live event attendees..

Why: To promote community-driven moderation, ensuring that popular and relevant questions are visible to the artist.

Original Design

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Revised Design

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Prototype

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Next Steps

Moving forward with the expansion of Spotify's Virtual Live Events, I plan to focus on refining the user experience based on insights from user testing. Continuous user feedback and iterative testing will be crucial for ongoing improvements, ensuring a seamless and engaging experience for Spotify users.

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